A review of the use of artificial intelligent in serious games for public health
Serious games used in public health for purposes including training, learning, prediction, coaching, diagnostic, rehabilitation and supporting. However, the serious game focuses mainly on user experience and graphical application, but less attention on applying artificial intelligence (AI). By enhan...
Main Authors: | , , |
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Format: | Conference or Workshop Item |
Language: | English English |
Published: |
2019
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Subjects: | |
Online Access: | http://umpir.ump.edu.my/id/eprint/25441/ http://umpir.ump.edu.my/id/eprint/25441/1/44.%20A%20review%20of%20the%20use%20of%20artificial%20intelligent.pdf http://umpir.ump.edu.my/id/eprint/25441/2/44.1%20A%20review%20of%20the%20use%20of%20artificial%20intelligent.pdf |