Serious game for internal medical practice (crowd simulation)

Crowd simulation is now being widely used in various virtual environment applications such as entertainment, games and virtual environment. With the existing of crowd simulation in those applications can provide an immersive feeling into static scenes therefore elevate the realistic of the systems....

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Main Author: Ching, Mah Yoke
Format: Undergraduates Project Papers
Language:English
Published: 2013
Subjects:
Online Access:http://umpir.ump.edu.my/id/eprint/7245/
http://umpir.ump.edu.my/id/eprint/7245/
http://umpir.ump.edu.my/id/eprint/7245/1/Serious_game_for_internal_medical_practice_%28crowd_simulation%29.pdf
id ump-7245
recordtype eprints
spelling ump-72452015-03-03T09:34:58Z http://umpir.ump.edu.my/id/eprint/7245/ Serious game for internal medical practice (crowd simulation) Ching, Mah Yoke QA Mathematics Crowd simulation is now being widely used in various virtual environment applications such as entertainment, games and virtual environment. With the existing of crowd simulation in those applications can provide an immersive feeling into static scenes therefore elevate the realistic of the systems. The collision avoidance is important for a large number of characters in a same area, it used to prevent or avoid any collisions among character. Collision avoidance is one of the important elements that needed for construct crowd simulation. Besides that, steering is another important element for the simulation crowd system. By utilize this two elements, the application can produce higher level of realism of crowd simulation as well as make the applications more realistic and interesting. The comparison among different technique has been presented here. 2013 Undergraduates Project Papers NonPeerReviewed application/pdf en http://umpir.ump.edu.my/id/eprint/7245/1/Serious_game_for_internal_medical_practice_%28crowd_simulation%29.pdf Ching, Mah Yoke (2013) Serious game for internal medical practice (crowd simulation). Faculty of Computer System & Software Engineering, Universiti Malaysia Pahang. http://iportal.ump.edu.my/lib/item?id=chamo:77109&theme=UMP2
repository_type Digital Repository
institution_category Local University
institution Universiti Malaysia Pahang
building UMP Institutional Repository
collection Online Access
language English
topic QA Mathematics
spellingShingle QA Mathematics
Ching, Mah Yoke
Serious game for internal medical practice (crowd simulation)
description Crowd simulation is now being widely used in various virtual environment applications such as entertainment, games and virtual environment. With the existing of crowd simulation in those applications can provide an immersive feeling into static scenes therefore elevate the realistic of the systems. The collision avoidance is important for a large number of characters in a same area, it used to prevent or avoid any collisions among character. Collision avoidance is one of the important elements that needed for construct crowd simulation. Besides that, steering is another important element for the simulation crowd system. By utilize this two elements, the application can produce higher level of realism of crowd simulation as well as make the applications more realistic and interesting. The comparison among different technique has been presented here.
format Undergraduates Project Papers
author Ching, Mah Yoke
author_facet Ching, Mah Yoke
author_sort Ching, Mah Yoke
title Serious game for internal medical practice (crowd simulation)
title_short Serious game for internal medical practice (crowd simulation)
title_full Serious game for internal medical practice (crowd simulation)
title_fullStr Serious game for internal medical practice (crowd simulation)
title_full_unstemmed Serious game for internal medical practice (crowd simulation)
title_sort serious game for internal medical practice (crowd simulation)
publishDate 2013
url http://umpir.ump.edu.my/id/eprint/7245/
http://umpir.ump.edu.my/id/eprint/7245/
http://umpir.ump.edu.my/id/eprint/7245/1/Serious_game_for_internal_medical_practice_%28crowd_simulation%29.pdf
first_indexed 2023-09-18T22:03:47Z
last_indexed 2023-09-18T22:03:47Z
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