SMART (Smart mathematic with augmented reality technology) application for preschool

The focus of this project is on Augmented Reality. This study is about the development of early mathematics education applications for preschool children by using the Augmented Reality technology approach. 2D illustrated books used by teachers in the classroom or parents at home as a medium of early...

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Bibliographic Details
Main Author: Kartika Idayu, Tajul Arifin
Format: Undergraduates Project Papers
Language:English
Published: 2019
Subjects:
Online Access:http://umpir.ump.edu.my/id/eprint/26929/
http://umpir.ump.edu.my/id/eprint/26929/
http://umpir.ump.edu.my/id/eprint/26929/1/SMART%20%28Smart%20mathematic%20with%20augmented%20reality%20technology%29%20application.pdf
id ump-26929
recordtype eprints
spelling ump-269292019-12-17T02:47:14Z http://umpir.ump.edu.my/id/eprint/26929/ SMART (Smart mathematic with augmented reality technology) application for preschool Kartika Idayu, Tajul Arifin QA75 Electronic computers. Computer science QA76 Computer software The focus of this project is on Augmented Reality. This study is about the development of early mathematics education applications for preschool children by using the Augmented Reality technology approach. 2D illustrated books used by teachers in the classroom or parents at home as a medium of early mathematic learning for preschoolers are getting boring and not following the latest technology developments. The traditional 2D picture book is now more attractive with the existence of augmented reality technology which is capable to bring 3D objects on the 2D image. In addition, the delivery of learning content can also be delivered more easily without the adult full guidance. In line with current phenomenon where children prefer to use gadgets instead of books, this application combines both elements which is book and gadget to enhance the interactive and fun levels among preschoolers to explore the contents of pre-school math learning. The development of SMART (Preschool Early Mathematic) is based on the Preschool Standard Curriculum (KSPK) and has been developed using the ADDIE model method. Through this application, early math learning whether at preschool or home is certainly more fun. With the existence of this application, it is hoped that it can help to increase the mastery of numerical concepts and math skills among preschoolers. 2019-01 Undergraduates Project Papers NonPeerReviewed pdf en http://umpir.ump.edu.my/id/eprint/26929/1/SMART%20%28Smart%20mathematic%20with%20augmented%20reality%20technology%29%20application.pdf Kartika Idayu, Tajul Arifin (2019) SMART (Smart mathematic with augmented reality technology) application for preschool. Faculty of Computer System & Software Engineering, Universiti Malaysia Pahang. http://fypro.ump.edu.my/ethesis/index.php
repository_type Digital Repository
institution_category Local University
institution Universiti Malaysia Pahang
building UMP Institutional Repository
collection Online Access
language English
topic QA75 Electronic computers. Computer science
QA76 Computer software
spellingShingle QA75 Electronic computers. Computer science
QA76 Computer software
Kartika Idayu, Tajul Arifin
SMART (Smart mathematic with augmented reality technology) application for preschool
description The focus of this project is on Augmented Reality. This study is about the development of early mathematics education applications for preschool children by using the Augmented Reality technology approach. 2D illustrated books used by teachers in the classroom or parents at home as a medium of early mathematic learning for preschoolers are getting boring and not following the latest technology developments. The traditional 2D picture book is now more attractive with the existence of augmented reality technology which is capable to bring 3D objects on the 2D image. In addition, the delivery of learning content can also be delivered more easily without the adult full guidance. In line with current phenomenon where children prefer to use gadgets instead of books, this application combines both elements which is book and gadget to enhance the interactive and fun levels among preschoolers to explore the contents of pre-school math learning. The development of SMART (Preschool Early Mathematic) is based on the Preschool Standard Curriculum (KSPK) and has been developed using the ADDIE model method. Through this application, early math learning whether at preschool or home is certainly more fun. With the existence of this application, it is hoped that it can help to increase the mastery of numerical concepts and math skills among preschoolers.
format Undergraduates Project Papers
author Kartika Idayu, Tajul Arifin
author_facet Kartika Idayu, Tajul Arifin
author_sort Kartika Idayu, Tajul Arifin
title SMART (Smart mathematic with augmented reality technology) application for preschool
title_short SMART (Smart mathematic with augmented reality technology) application for preschool
title_full SMART (Smart mathematic with augmented reality technology) application for preschool
title_fullStr SMART (Smart mathematic with augmented reality technology) application for preschool
title_full_unstemmed SMART (Smart mathematic with augmented reality technology) application for preschool
title_sort smart (smart mathematic with augmented reality technology) application for preschool
publishDate 2019
url http://umpir.ump.edu.my/id/eprint/26929/
http://umpir.ump.edu.my/id/eprint/26929/
http://umpir.ump.edu.my/id/eprint/26929/1/SMART%20%28Smart%20mathematic%20with%20augmented%20reality%20technology%29%20application.pdf
first_indexed 2023-09-18T22:42:14Z
last_indexed 2023-09-18T22:42:14Z
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