Observation of the Effects of Playing Games with the Human Brain Waves
The purpose of this paper is to observe the human brain waves when a person playing video games. The game proposed is Counter Strike (CS) 1.6. There are 30 samples of human brain wave will be collected. The EEG signal will be recorded before playing a game and after playing a game. The threshold val...
Main Authors: | , , , , |
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Format: | Conference or Workshop Item |
Language: | English English |
Published: |
2015
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Subjects: | |
Online Access: | http://umpir.ump.edu.my/id/eprint/10617/ http://umpir.ump.edu.my/id/eprint/10617/1/Observation%20of%20the%20Effects%20of%20Playing%20Games%20with%20the%20Human%20Brain%20Waves.pdf http://umpir.ump.edu.my/id/eprint/10617/7/fkee-2015-mahfuzah-Observation%20of%20the%20Effects.pdf |
Summary: | The purpose of this paper is to observe the human brain waves when a person playing video games. The game proposed is Counter Strike (CS) 1.6. There are 30 samples of human brain wave will be collected. The EEG signal will be recorded before playing a game and after playing a game. The threshold value is used to filter the data collected to acquire clean brain waves. Then, extraction of sub-band Alpha and Beta is done by Band-pass filter. Power Spectral Density (PSD) is performed in analysing the brain waves to acquire peak amplitude of the Alpha and Beta sub-band frequencies. The pattern of Alpha and Beta is carried out by using the histogram to observe the relationship between games and mind state of humanity. It is observed that the Beta-band increase and Alpha-band decrease after the samples playing game. |
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