The development of printmaking game base learning courseware for Visual Art Education subject among year 5 students / Muhammad Ridha Faisal Rosli Kamal

This study presented Printmaking Game Base Learning Courseware as an effective instructional based learning material. This printmaking game base learning courseware was developed focusing on the syllabus in KSSR (Kurikulum Standard Sekolah Rendah) to help student in learning visual art education sub...

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Bibliographic Details
Main Author: Rosli Kamal, Muhammad Ridha Faisal
Format: Thesis
Language:English
Published: 2015
Subjects:
Online Access:http://ir.uitm.edu.my/id/eprint/15021/
http://ir.uitm.edu.my/id/eprint/15021/1/TM_MUHAMMAD%20RIDHA%20FAISAL%20ROSLI%20KAMAL%20ED%2015_5.PDF
Description
Summary:This study presented Printmaking Game Base Learning Courseware as an effective instructional based learning material. This printmaking game base learning courseware was developed focusing on the syllabus in KSSR (Kurikulum Standard Sekolah Rendah) to help student in learning visual art education subject. Printmaking game base learning courseware is the platform for Visual Art Education (VAE) subject in learning process, share and explore knowledge during the learning process. The research question rises based on a possibility of printmaking game base learning courseware that employs a linear, problem based, user centred, cognitive and constructivist approach to assist in develop the printmaking game base learning courseware. The uniqueness of this printmaking game base learning courseware is including all the information about printmaking in one complete learning courseware. This study is discursive the usability of printmaking game base learning courseware developed by referring to the ASSURE Model design in developing as an effective learning medium.