Learner's belief on their English oral acquisition through role-play activities: A case study of part 2 diploma students of Universiti Teknologi Mara (UiTM) Segamat / Mohd Izuan Ismail
This study is intended to investigate the beliefs and perceptions of Part 2 diploma students of Universiti Teknologi MARA (UiTM) Segamat towards their oral English acquisition through the five proposed roleplay activities: Drama, Project Runway, The Discussion, The Business and Show & Tell....
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Format: | Thesis |
Language: | English |
Published: |
2011
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Online Access: | http://ir.uitm.edu.my/id/eprint/14915/ http://ir.uitm.edu.my/id/eprint/14915/1/TM_MOHD%20IZUAN%20ISMAIL%20ED%2011_5.PDF |
Summary: | This study is intended to investigate the beliefs and perceptions of Part 2
diploma students of Universiti Teknologi MARA (UiTM) Segamat
towards their oral English acquisition through the five proposed roleplay
activities: Drama, Project Runway, The Discussion, The Business
and Show & Tell. The objective of the study is to find out the
relationship between the Beliefs About Language Learning Inventory
(BALLI) items and students’ beliefs in the English language, the
perceptions of these respondents towards role-play activities, which of
these role-play activities is the most interesting for them to use English
and whether these role-play activities can change their perception
towards the English language. To accomplish this study, sixty
questionnaires were distributed to the respondents from the three classes:
D2C1, D2T1 and D2T2. Through the questionnaires, the researcher
attempted to answer five research questions. From the data gathered, the
findings of the research proved that there is a positive relationship
between BALLI and respondents’ belief. In addition, the findings also
showed that the most interesting role-play activity for respondent is
Project Runway. Furthermore, the findings also revealed respondents’
thoughts about the issue and their opinion on how to improve role-play
activities. |
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