Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan

Alpha Beta Pruning is an algorithm to prune unnecessary branches. The idea of not exploring the branches if we know that it is worthless makes it a powerful algorithm ever invented. The algorithm is useful in some of the game search available today. Meanwhile, the ability of greedy algorithm to s...

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Main Author: Jr Tan, Christy
Format: Student Project
Language:English
Published: Faculty of Information Technology and Quantitative Sciences 2007
Online Access:http://ir.uitm.edu.my/id/eprint/1423/
http://ir.uitm.edu.my/id/eprint/1423/1/PPb_CHRISTY%20JR%20TAN%20CS%2007_5.pdf
id uitm-1423
recordtype eprints
spelling uitm-14232017-08-24T02:16:43Z http://ir.uitm.edu.my/id/eprint/1423/ Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan Jr Tan, Christy Alpha Beta Pruning is an algorithm to prune unnecessary branches. The idea of not exploring the branches if we know that it is worthless makes it a powerful algorithm ever invented. The algorithm is useful in some of the game search available today. Meanwhile, the ability of greedy algorithm to solve problem by choosing any alternatives that leads to the optimal solution without having care of what will happen after that as long as it achieves its goal makes it suitable in any game it applies. Some of the games are checkers. Checkers uses game search to find the solution to win the game. There are many available locations that the pieces can move in the board. It makes it difficult for the player to determine the next move that it should go to win the game. This game will be used to compare both algorithm based on time and the number of moves it takes to win the game. By applying both algorithms, we can determine which algorithm is the most powerful algorithm to generate the winning strategies in the game of checkers. The result will also show how the algorithms generate the winning solution. Faculty of Information Technology and Quantitative Sciences 2007 Student Project NonPeerReviewed text en http://ir.uitm.edu.my/id/eprint/1423/1/PPb_CHRISTY%20JR%20TAN%20CS%2007_5.pdf Jr Tan, Christy (2007) Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan. [Student Project] (Unpublished)
repository_type Digital Repository
institution_category Local University
institution Universiti Teknologi MARA
building UiTM Institutional Repository
collection Online Access
language English
description Alpha Beta Pruning is an algorithm to prune unnecessary branches. The idea of not exploring the branches if we know that it is worthless makes it a powerful algorithm ever invented. The algorithm is useful in some of the game search available today. Meanwhile, the ability of greedy algorithm to solve problem by choosing any alternatives that leads to the optimal solution without having care of what will happen after that as long as it achieves its goal makes it suitable in any game it applies. Some of the games are checkers. Checkers uses game search to find the solution to win the game. There are many available locations that the pieces can move in the board. It makes it difficult for the player to determine the next move that it should go to win the game. This game will be used to compare both algorithm based on time and the number of moves it takes to win the game. By applying both algorithms, we can determine which algorithm is the most powerful algorithm to generate the winning strategies in the game of checkers. The result will also show how the algorithms generate the winning solution.
format Student Project
author Jr Tan, Christy
spellingShingle Jr Tan, Christy
Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan
author_facet Jr Tan, Christy
author_sort Jr Tan, Christy
title Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan
title_short Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan
title_full Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan
title_fullStr Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan
title_full_unstemmed Comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / Christy Jr Tan
title_sort comparison between alpha beta pruning algorithm and greedy algorithm in designing winning strategies in the game of checkers / christy jr tan
publisher Faculty of Information Technology and Quantitative Sciences
publishDate 2007
url http://ir.uitm.edu.my/id/eprint/1423/
http://ir.uitm.edu.my/id/eprint/1423/1/PPb_CHRISTY%20JR%20TAN%20CS%2007_5.pdf
first_indexed 2023-09-18T22:45:48Z
last_indexed 2023-09-18T22:45:48Z
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