Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy
It is well known that human psychology determines his/her action and behavior. This fact has not been fully incorporated in game theory. This paper intends to incorporate human psychology in formulating games as people play them. In Part 1 of the paper, we formulate a two-person game by the habit...
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iium-78712011-11-24T22:16:26Z http://irep.iium.edu.my/7871/ Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy Yu, Po Lung Larbani, Moussa QA Mathematics It is well known that human psychology determines his/her action and behavior. This fact has not been fully incorporated in game theory. This paper intends to incorporate human psychology in formulating games as people play them. In Part 1 of the paper, we formulate a two-person game by the habitual domain theory and the Markov chain theory. Using the habitual domains theory, we present a new model describing the evolution of the states of mind of players over time, the two-person second-order game. We introduce the concept of the focal mind profile as well as the solution concept of the win-win mind profile. In addition, we provide also a method to predict the average number of steps needed for a game to reach a focal or win-win mind profile. Then, in Part 2 of the paper, under some reasonable assumptions, we derive the possibility theorem stating that it is always possible to reach a win-win mind profile when suitable conditions are satisfied. Springer/Plenum Publishers 2009 Article PeerReviewed application/pdf en http://irep.iium.edu.my/7871/1/Two-Person_Second-Order_Games%2C_Part_1_Formulation.pdf Yu, Po Lung and Larbani, Moussa (2009) Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy. Journal of Optimization Theory and Applications, 141 (3). pp. 619-639. ISSN 0022-3239 http://dx.doi.org/10.1007/s10957-008-9487-y doi:10.1007/s10957-008-9487-y |
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QA Mathematics Yu, Po Lung Larbani, Moussa Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy |
description |
It is well known that human psychology determines his/her action and behavior.
This fact has not been fully incorporated in game theory. This paper intends
to incorporate human psychology in formulating games as people play them. In Part
1 of the paper, we formulate a two-person game by the habitual domain theory and
the Markov chain theory. Using the habitual domains theory, we present a new model
describing the evolution of the states of mind of players over time, the two-person
second-order game. We introduce the concept of the focal mind profile as well as the
solution concept of the win-win mind profile. In addition, we provide also a method
to predict the average number of steps needed for a game to reach a focal or win-win
mind profile. Then, in Part 2 of the paper, under some reasonable assumptions, we
derive the possibility theorem stating that it is always possible to reach a win-win
mind profile when suitable conditions are satisfied. |
format |
Article |
author |
Yu, Po Lung Larbani, Moussa |
author_facet |
Yu, Po Lung Larbani, Moussa |
author_sort |
Yu, Po Lung |
title |
Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy |
title_short |
Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy |
title_full |
Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy |
title_fullStr |
Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy |
title_full_unstemmed |
Two-Person Second-Order Games, Part 1: Formulation and Transition Anatomy |
title_sort |
two-person second-order games, part 1: formulation and transition anatomy |
publisher |
Springer/Plenum Publishers |
publishDate |
2009 |
url |
http://irep.iium.edu.my/7871/ http://irep.iium.edu.my/7871/ http://irep.iium.edu.my/7871/ http://irep.iium.edu.my/7871/1/Two-Person_Second-Order_Games%2C_Part_1_Formulation.pdf |
first_indexed |
2023-09-18T20:17:25Z |
last_indexed |
2023-09-18T20:17:25Z |
_version_ |
1777407880925806592 |