Real-time cheat-free gaming on the basis of time-stamp service

A cheat-proof protocol for real-time gaming is proposed under the assumption that time-stamp servers issue serially numbered time stamps honestly and are available near every player, i.e., they exist everywhere in the Internet. With this protocol, each player sends its action to the other pl...

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Main Authors: Mogaki, Shunsuke, Kamada, Masaru, Yonekura, Tatsuhiro, Okamoto, Shusuke, Otaki, Yasuhiro, Ibne Reaz, Md Mamun
Format: Article
Language:English
Published: IJCSNS 2009
Online Access:http://irep.iium.edu.my/15879/
http://irep.iium.edu.my/15879/1/real_time_cheat_free_gaming.pdf
id iium-15879
recordtype eprints
spelling iium-158792012-01-13T03:43:06Z http://irep.iium.edu.my/15879/ Real-time cheat-free gaming on the basis of time-stamp service Mogaki, Shunsuke Kamada, Masaru Yonekura, Tatsuhiro Okamoto, Shusuke Otaki, Yasuhiro Ibne Reaz, Md Mamun A cheat-proof protocol for real-time gaming is proposed under the assumption that time-stamp servers issue serially numbered time stamps honestly and are available near every player, i.e., they exist everywhere in the Internet. With this protocol, each player sends its action to the other player and also sends its hash to the nearest time-stamp server. The time-stamp server sends the signed hash with the time and a serial number back to the player. The actions are checked to verify that they are compatible with the hashes, and the signed hashes are checked to verify that they have the correct time and the serial numbers are contiguous. The only latency in this protocol is the travel time of the packet from one player to another. In comparison with other existing protocols, we confirm that the proposed protocol is as fast as and more secure than the fair synchronization protocol, the fastest existing protocol IJCSNS 2009 Article PeerReviewed application/pdf en http://irep.iium.edu.my/15879/1/real_time_cheat_free_gaming.pdf Mogaki, Shunsuke and Kamada, Masaru and Yonekura, Tatsuhiro and Okamoto, Shusuke and Otaki, Yasuhiro and Ibne Reaz, Md Mamun (2009) Real-time cheat-free gaming on the basis of time-stamp service. International Journal of Computer Science and Network Security (IJCSNS), 9 (1). pp. 139-146. ISSN 1738-7906
repository_type Digital Repository
institution_category Local University
institution International Islamic University Malaysia
building IIUM Repository
collection Online Access
language English
description A cheat-proof protocol for real-time gaming is proposed under the assumption that time-stamp servers issue serially numbered time stamps honestly and are available near every player, i.e., they exist everywhere in the Internet. With this protocol, each player sends its action to the other player and also sends its hash to the nearest time-stamp server. The time-stamp server sends the signed hash with the time and a serial number back to the player. The actions are checked to verify that they are compatible with the hashes, and the signed hashes are checked to verify that they have the correct time and the serial numbers are contiguous. The only latency in this protocol is the travel time of the packet from one player to another. In comparison with other existing protocols, we confirm that the proposed protocol is as fast as and more secure than the fair synchronization protocol, the fastest existing protocol
format Article
author Mogaki, Shunsuke
Kamada, Masaru
Yonekura, Tatsuhiro
Okamoto, Shusuke
Otaki, Yasuhiro
Ibne Reaz, Md Mamun
spellingShingle Mogaki, Shunsuke
Kamada, Masaru
Yonekura, Tatsuhiro
Okamoto, Shusuke
Otaki, Yasuhiro
Ibne Reaz, Md Mamun
Real-time cheat-free gaming on the basis of time-stamp service
author_facet Mogaki, Shunsuke
Kamada, Masaru
Yonekura, Tatsuhiro
Okamoto, Shusuke
Otaki, Yasuhiro
Ibne Reaz, Md Mamun
author_sort Mogaki, Shunsuke
title Real-time cheat-free gaming on the basis of time-stamp service
title_short Real-time cheat-free gaming on the basis of time-stamp service
title_full Real-time cheat-free gaming on the basis of time-stamp service
title_fullStr Real-time cheat-free gaming on the basis of time-stamp service
title_full_unstemmed Real-time cheat-free gaming on the basis of time-stamp service
title_sort real-time cheat-free gaming on the basis of time-stamp service
publisher IJCSNS
publishDate 2009
url http://irep.iium.edu.my/15879/
http://irep.iium.edu.my/15879/1/real_time_cheat_free_gaming.pdf
first_indexed 2023-09-18T20:24:47Z
last_indexed 2023-09-18T20:24:47Z
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