A Laplace's principle based approach for solving fuzzy matrix games
We introduce a solution for matrix games with fuzzy payoffs via the α -cuts and the introduction of Nature as a third player expressing the uncertainty involved in the game. The beliefs of players about the behavior of Nature are based on the Laplace’s principle of “insufficient reason”. Moreover, w...
Main Author: | |
---|---|
Format: | Book Chapter |
Language: | English |
Published: |
NOVA Publisher
2010
|
Subjects: | |
Online Access: | http://irep.iium.edu.my/13485/ http://irep.iium.edu.my/13485/1/NOVA_PUblisher_Paper_PDF.pdf |
Summary: | We introduce a solution for matrix games with fuzzy payoffs via the α -cuts and the introduction of Nature as a third player expressing the uncertainty involved in the game. The beliefs of players about the behavior of Nature are based on the Laplace’s principle of “insufficient reason”. Moreover, we provide a procedure for computing the introduced solution. |
---|